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CRITTER CLASH

  • Producer

Critter Clash is a real-time multiplayer game featuring the whole animal kingdom! Build your team and battle your friends in the jungle!

Critter Clash was my first taste of production for a live ops game. My responsibilities included project and resource management, build management, communication with a remote, international team of developers, and data-informed decision-making using live analytics to up our various metrics.

Watch the trailer below, or go here! More info on the website. Available on Android here. Available on iOS here.

Key Responsibilities

  • Overall project management and communication across several game projects

  • Optimisation of game project KPIs

  • Maintained and communicated production schedules

  • Maintained and updated all production-related documents and resources

  • Supported team members in the prioritising and delegation of tasks

  • Assisted the team with forecasting, risk management, and addressing bottlenecks

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